Chapter 7 Learning Objectives
SECTION A
After reading Section A, you should be able to:
- define the term “bitmap graphic”
- explain how a printed image can be converted into a bitmap
- describe how a digital camera stores images
- list four technologies that can be employed to transfer images
from your camera to your computer
- discuss how a bitmap’s resolution relates to your monitor’s
resolution setting
- explain how the process of cropping affects a bitmap graphic
- explain what is meant by the term “pixel interpolation”
- define the term “color depth”
- describe the differences in the following palettes: grayscale,
system, and Web
- define the term “dithering”
- discuss the affects of resolution, image size, color depth, and
palettes on file size
- describe the strengths and weaknesses of each of the following
graphics file formats: BMP, PCX, TIFF, JPEG, GIF, and PNG
SECTION B
After reading Section B, you should be able to:
- contrast a vector graphic with a bitmap graphic
- discuss the advantages and disadvantages of vector graphics
- describe the tools that can be used to create vector graphics
- define the term “metafiles”
- explain the purpose of rasterization
- discuss three advantages of using vector graphics in Web pages
- define the term “rendering”
- explain the purpose of ray tracing
- briefly describe the process required to animate 3-D graphics
- compare and contrast 3-D animation in movies with 3-D animation in
computer games
SECTION C
After reading Section C, you should be able to:
- explain how computers store video data
- describe four factors that can affect video playback quality
- list four desktop video file formats
- outline the basic steps required to create a desktop video
- discuss the advantages and disadvantages of using each of the
following types of cameras to shoot the footage for a desktop video:
digital video, analog video, and videoconferencing
- describe the equipment that’s needed to transfer video footage
from a camera to a computer
- explain the purpose of video capture software
- explain the differences between linear editing and nonlinear
editing
- describe three methods that can be used to reduce the size of
video files
- define the term “codec”
- describe two ways of transferring a digital video file from the
Web to your PC
- explain the difference between an external video and an internal
video on a Web page
SECTION D
After reading Section D, you should be able to:
- define the term “waveform audio”
- explain the affect of sampling rate on sound quality
- describe how a computer changes an audio file into music
- list three audio file formats
- provide some reasons for the popularity of MP3 files
- describe the process used to create an MP3 file from an audio CD
- explain what is meant by the term “synthesized sound”
- define the term “MIDI”
- discuss the advantages and disadvantages of MIDI
- differentiate between speech synthesis and speech recognition
software
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